One Scene (or try this alternative link) is designed to be played in just one scene (and not many more colors) which sounds like it might be kind of claustrophobic, but it's not at all, as that doesn't take into consideration all the zooming in and out on different items & close-ups. Not to mention some beautifully breezy (albeit a little cheesy) music for a Saturday morning [found via nicosite].
Steal Gold And Escape 7: Part 3, Act 1, Scene 2, is named in very numerically precise way... [subbed by subzero].
Escape Fright. Will you never learn? [subbed by Selfdefiant].
The Giant's House is the giant utility bills! Cue *comedy cymbal crash*. No really though, the main problem with The Giant's House is getting the thing to load in the first place. You'll need a big bag of patience, and a reload/refresh button readily to hand & a willingness to use it a lot, if my experience is anything to go by [subbed by charlie].
Antique Dealer Mystery is actually an escape the room style game [subbed by Sarah].
Junk room escaping is a simple matter of hunting around high and low for a few hidden bits and pieces and then working out a couple of number codes... [subbed by f00].
Home Sweet Home combines escaping game play with the latest home security tips: This season why not maximize security in your home by removing all of your home's door handles and then lock them in a safe? You'll see burglary rates drop dramatically and experience only minor inconveniences in the event of fire... [subbed by f00].
Where's No.1? [subbed by subzero].
Sneaky's Crusade is to stop golden statues falling into the wrong hands. The wrong hands being anyone's other than mine. That's right folks, if you have golden statues you should be sending them to me so I can look after them for you. Isn't that nice? And I don't charge much for this service at all... [subbed by Selfdefiant].
Story Hero is the exact same thing as Guitar Hero, except it replaces the unimpressive plastic guitar, with an über impressive adventure story. It's true dontchyaknow? Well maybe not strictly true, but this thing is a bit different from most games, and I'm not going to do it justice with any description I come up with, so maybe you should just give it a go instead [subbed by fred].
Cyanish Room Escape hides some nice game play elements with what seems to be confusing navigation... unless there really is meant to be a combination lock on top of the dog's head? [subbed by Dov].
Ancient Tomb 2 we find that the ancients, displaying some remarkable foresight, built their tombs with escape puzzles that are only solvable with the aid of a computer mouse! Does this mean time travel is possible, or that we are all descended from advanced alien beings? Clearly these are the only two viable options, so on that bombshell I've leave you to ponder this amazing discovery whilst you play Ancient Tomb 2 [subbed by Dov].