Cave Escape [subbed by Matt & Mystery].
Jay's and found Zeta Flow - a very pleasing space based shoot-em-up. That's both pleasing to look at, and pleasing in a blasting stuff sense, you understand.
Escape the Room", at least R00m Escap3 2 has a name that's easier for me to find in my pile of email, well it would be if it wasn't subbed under a variety of different names. Dammit. Apologies once again if I've missed you off the credit list... [subbed by Pahsimeroi, Catraven, Mystery, handyrman & winniethepooh]. ASIDE: There's a stack of updates today as a). I have a huge backlog to catch up on, b). I'm going on a little road trip tomorrow and I doubt I'll have time to post. If you've played everything on today's page already, try the caption competition complete with dubious prize.
Escape The Room" might be apt, but it's absolutely no use at all when I'm searching my mail for who has submitted it - apologies if I missed anyone off the list - but I have more than just a few emails containing the words "escape the room". Anyway, I'm sure you know the drill by now for this graphically rather basic point'n'click game, and I'm also sure my mail issues won't stop you enjoying it [subbed by Mystery, winniethepooh, Catraven & Underdog10].
Bell is a Japanese adventure game in which you use keyboard controls to move around. I'd love to tell you more than that, but that's all I've worked out so far. In fact I haven't even mastered the keyboard controls yet to be honest with you. The cursors keys move your little character, press [Z] for actions, but that's all I've got. Apparently [X], [C], [S] & [Q] also do something, but I haven't worked out what. Good luck with this one... you'll need it [subbed by winniethepooh].
Find Jimmy is a new game from selfdefiant in the same style as the "It Finds It" series. Allegedly your task of finding Jimmy in the pictures is easier than the previous games, however that doesn't mean I'm not stuck, because I clearly am [subbed by selfdefiant, Mystery & cyberjar88].
Tucoga's Room 2, as the name might suggest to those of you that are feeling particularly alert this morning, is the sequel to Tucoga's Room, and gives us some more rather fine Brazilian escape the room gaming. As usual you have to use your point'n'click skills to gather and use items in order to escape. As a rather nice touch you can also set the game language to English (or Portuguese) using the PC on the desk in the game [subbed by Mystery, She-Nomad, Cruzinn, winniethepooh & handyrman].
Yuria type escaping in Yuria's Room 2. Unusually for a point'n'click game it's in Japanese and you have to escape the room [subbed by Mystery & handyrman].
Karame Escape is a Japanese escape the room style point'n'click game seemingly designed in MSPaint [subbed by Mystery, Catraven, handyrman & winniethepooh].
Princess Natasha: No Vacancy is a point'n'click game aimed at kids, but I found it really fun to play all the same (maybe I'm still a kid at heart though). Some nice little puzzles combined with cute graphics make it a little treat to play. Steer clear of the help function if you want any kind of challenge though - it's pretty much a step by step walkthrough. The idea of the game is to solve clues and defeat the evil robots, and then help Natasha and her friends escape from the secret robot factory. Have fun [via Nordinho]. Note: Musical Friday is on a break for a while until I get some more time (probably once I am in the States next month).
Green Room is a weird, green, Japanese escape the green room style point'n'green'n'click game. You may have played one or two of these before. Or maybe you are very green. I doubt whether that will stop you having a
green go at this one though. Oh. And it's green. Very Green. Did I mention the green? [subbed by Mystery].
SilverSphere is a touch like Bloxorz, but with balls. Silver, shiny, balls that is. Rather than blocks. There's also the additional frustration of a time limit with this one (but no lovely 3D graphics, no matter what my screenshot of the splash screen might suggest), which is nigh on impossible to beat on some levels, even when you have worked out what you are supposed to do [subbed by michael].