Fit The Position is an odd little graphical puzzle of multiple levels. The nearest analogy I can think of to the game is those shaped blocks you used to have to hit into the right shaped hole with a wooden hammer when you were very little. I think I remember a game like that anyway. If not, then my parents armed me with an actual hammer when I was a toddler... Anyway, this game is the same sort of deal, fitting the right shape into the right space, and is also child's play, at least for the first few levels, then it gets a bit trickier as you progress [subbed by f00].
*DOWNLOAD ALERT*DOWNLOAD ALERT*DOWNLOAD ALERT*Sorry for the major alert, but I know that a lot of people play these games at school/work and may not be able to download/install games, but this one is worth it, so maybe save it until you get home if it's not an option where you are now? And be warned, even if you can download and install, What Makes You Tick? comes in at around 30MB, and whatever your connection speed it's darn slow to arrive. Find something else to do, a nice cup of tea, or a beer, while it arrives. Anyway, warnings out of the way... What Makes You Tick? is a great looking, and sounding, point'n'click game, with a classy style of it's own. In the game you play Nathan, sent by his University to deliver an important message to a retired professor, Dr Coppelius... but while searching around the professor's last known residence, Nathan discovers that he's not the only person seeking the old man and his brilliance... [subbed by paolo].
Wanpa Quest: Tencho Dungeon your guess is as good as mine as to what is going on. That is: We're clueless. At least I am. By name it continues the Wanpa Series, but it seems to be a departure from the other games, with battles (against what looks like pots or plates), an HP system, collecting leaves, point'n'clicking random bits of grass, rocks & pots, around a "tencho dungeon". Confused? You will be... [subbed by higgo].
Rooms" yet, but I think the ultimate goal of this point'n'click game is to escape the rooms. Along the way you encounter some badly drawn blood, so you may not wish to play if you are very, very squeamish, or you don't like scribbles [subbed by winniethepooh].
Sewer Escape is a ridiculous arcade game in which you must bounce a hamster as high as possible in an effort to make him escape the sewer. Ridiculous. But fun - I should add [subbed by winniethepooh].
Just Escape is the title, ethos and goal of this point'n'click game encapsulated in just two words. The only thing I would add is that any game that features a table full of tablets and a syringe may not be totally suitable for children. Just say no kids [subbed by Escaper, Sophie & winniethepooh].
Gotmail game, called "The Shochu Bar", for us to point'n'click around today whilst we should be working. That's after we've finished waiting for it to load (point'n'click quality takes time to arrive apparently). The only question is, what is Shochu? [subbed by anon, Mantari, laragosta & Nicop].
Biggification is a nice time wasting, coffee break filling, arcade game, with a chilled out soundtrack. The aim of the game is to collect the orbs as they appear on screen, you get more points the earlier you catch them, with bonus points for collecting orbs of the same colour consecutively. The game ends when one orb touches another [subbed by f00].
point'n'click adventures of Ungo and Virop continue in Esklavos C3, the latest release in the nice looking Esklavos Series. And so far I'm enjoying this episode much more than the last, he says trying to forget that swimming debacle, even if I am getting RSI placing rocks and logs, over and over again, as I try and work out what to do once the old lady is out of the hut. I must be missing something, maybe I'll try just one more time... [subbed by lambda].
Wogger time of the week again already... Wogger Mini 57 is out now [subbed by some1 & Mad Dog].
Handyman Wanted is a point'n'click "graphical adventure", that uses that whole "hold the left hand mouse button" verb disc navigation thing which I'm always quite partial to. In fact it all looks rather nice, my only real complaint being that it's exceptionally dark: I had to do all sorts of weird image manipulation to get the screen shot into a state where you could actually see it. Anyway, here's the official description, which I'm not even going to attempt to put into my own words, of what's happening in the game:
"It was in the summer of 1920 when I came upon the house. I was young and carefree, riding the rails, taking odd jobs. I stopped in a small town and answered an ad for a handyman. It was from the local bank. The letter said they had to foreclose on a house that had a serious family tragedy a few years back. He wanted to me to clean it up and do what repairs were necessary. I couldn't help but get the feeling he was holding something back, but I needed to work. I accepted the job and went out to the house to take a look."[subbed by Escaper].