Cube Core
Cube Core, the sequel to Sphere Core, contains both big and small point'n'click puzzles for you to solve (you'll see what I mean). A very nicely done twist on the standard escape the room theme [subbed by Nick the hamster, Mystery & winniethepooh].

Entry 2990, Thursday, November 1st 2007, Filed In Games
Rating(72%)

Bea

:
second!!!

Comment 2, Thursday, November 1st 2007 01:20:20 PM

Anna

:
i'm so tired i need to stop doing point and click games and go to bed.

Comment 3, Thursday, November 1st 2007 01:20:42 PM

Coggy1957

:
1st

Comment 4, Thursday, November 1st 2007 01:24:45 PM

Sassymom08

:
holy cow. I can't beleve I get to be obnoxious and say it..... FOURTH!!! :D

Comment 5, Thursday, November 1st 2007 01:25:07 PM

Anna

:
ok I have the knife and the alien...now what.

Comment 6, Thursday, November 1st 2007 01:31:00 PM

Sublimsos

:

SPOILER: (click box to reveal/hide)
I have everything powered up and reading to go with some blinking green lights... now what?

Comment 7, Thursday, November 1st 2007 01:36:29 PM

Anna

:

SPOILER: (click box to reveal/hide)
put the alien in the dna sampler, print out results, go to the room with the a-g-t buttons and the petri dish, click a-5times, g-2 times, and t-3 times (50%, 20%, 30%), get the creepy hamster looking alien thing, stick it in the maze...stuck again.

Comment 8, Thursday, November 1st 2007 01:37:33 PM

Sublimsos

:
Nevermind... patience is key ;)

If anyone needs help, lemme know. I like these.

Comment 9, Thursday, November 1st 2007 01:37:33 PM

Anna

:
what is missing for the maze?
it keeps telling me something is missing....grr.

Comment 10, Thursday, November 1st 2007 01:39:14 PM

Alicia

:
I cannot believe how easy this game was! It is the first time I EVER finished a point-and-click without help! Ask me if you need a hint.

Comment 11, Thursday, November 1st 2007 01:43:31 PM

Sassymom08

:
I have 2 rooms lit green, but 2 are still red, got the knife but don't see what else I have to do, nothing clickable left in that room and I'm missing something for the tube room.
NM, I found the use for the knife.

Comment 12, Thursday, November 1st 2007 01:44:05 PM

Anna

:
what do i use the knife for?!?

Comment 13, Thursday, November 1st 2007 01:45:30 PM

Sassymom08

:
Anna

SPOILER: (click box to reveal/hide)
check the back of the chair
SPOILER: (click box to reveal/hide)

Comment 14, Thursday, November 1st 2007 01:48:51 PM

Sassymom08

:
ok, the only thing I have left to do is turn the stupid light green in the last room where the knife was. The only hotspot in that room is the code I used to get the knife. What am I missing??

Comment 15, Thursday, November 1st 2007 01:53:26 PM

Emma

:
Can someone tell me whats missing from the maze please? :)

Comment 16, Thursday, November 1st 2007 01:53:37 PM

Anna

:
thanks...wow i didn't even realize you could click behind there im dumb :]

and also really dumb for not figuring out the four-digit number the mog rat apparently gave me?

Comment 17, Thursday, November 1st 2007 01:54:13 PM

Anna

:
Emma


SPOILER: (click box to reveal/hide)
use the knife to cut behind the chair to get the power thingy...put it in the maze.

Comment 18, Thursday, November 1st 2007 01:55:37 PM

Sublimsos

:
Walkthrough

SPOILER: (click box to reveal/hide)
Walkthrough

- Click on middle panel. Ignore for now.
- Turn right. Click on lamp pull cord to turn on light.
- Move pillow. Note number on sofa.
- Click to right of sofa. Nothing there. Keep this in mind.
- Click right. Note hole at bottom.
- Click right. Open door! Oh shoot... stupid brick wall.
- Click right. Click on Middle panel. Click on middle down arrow. Whoa!
- Turn right. Click on hole. Click on ladder. Click on room #4 (counting left to right).
- Enter number found on couch. Hit button. Take knife. Leave room.
- Enter room #1. Put alien creature in left side of machine. Hit button. Take print out. Note percentages for G A T.
- Go to room #3. Click once per ratio. Ex. A = 5, G = 2, T = 3. Hit button. Wait for your mograt to appear, then take him.
-Click on ladder. Go back until you can grow big again. Go to the back of the sofa. Use knife on "wrinkle." Take depleted power core.
- Shrink again. Go back through small hole and up ladder.
-Go to room #2. Put mograt in hole on left. Click small red button on bottom right. Put depleted power core in hole next to red button. Turn pipes so that they all connect (you must use ALL pipes). Hit button at bottom. Wait for your mograt to do his thing. Take power core.
- Wait... what did that message at the bottom say? Does this look like a number... hmmm...
- Go to room #4. Put in number (5151). Hit button. Take yellow wheel.
-Put yellow wheel on top square. Wait for it to turn. Put resulting number in safe. Hit button twice. Take green wheel...
- Put green wheel on middle square, wait, put number in safe. Hit button twice. Take blue wheel.
- Put blue wheel on bottom square. Input number. Hit button twice. Take remote.
- Go back and grow again. Go to white box.
- Click on remote. Click "V" on remote to open iris. Put power core in at top. Click "V" to close iris.
- Click "0" on remote. Wait patiently for green stuff to stop blinking.
- Click "V" to open iris.
- Click "0" to open hidden cubicle. Take key.
- Put key in door's keyhole (yes the one with the brick wall).
- Oooo glowing. Open door. Goodbye.

Comment 19, Thursday, November 1st 2007 01:56:14 PM

Skyness

:
re: last room

SPOILER: (click box to reveal/hide)
The maze supposidly makes a 4-digit code for the last room, but I only see 3 digits. Anyone else see the 4th number?

Comment 20, Thursday, November 1st 2007 01:56:21 PM

Sassymom08

:
I was only getting the 3 digit thing too. Thanks for the tip Sublimsos all I needed was the 4 digits that I couldn't see!

Comment 21, Thursday, November 1st 2007 02:03:07 PM

Coggy1957

:
just testing <spoiler help>

Comment 22, Thursday, November 1st 2007 02:20:00 PM

Tze

:
Good game. Same here, sassymom - just that
SPOILER: (click box to reveal/hide)
5151
code I didn't get.

Comment 23, Thursday, November 1st 2007 02:28:28 PM

Sparrow

:
the code:

SPOILER: (click box to reveal/hide)

if you look at the tubes, you can see 3 digits in it
the fourth digit is the black power indicator...

Comment 24, Thursday, November 1st 2007 02:30:46 PM

Deschain

:
Nice game.
The only thing that was a bit ambiguous was that 4 digit number.
There was also a glitch when

SPOILER: (click box to reveal/hide)
I completed the mouse in the maze, but didn't take out the power core, then stepped out. Stepped back in, there were 2 mice, one at the start position and one at the wheel lol. Didn't do anything though, and I could still take out the power core.

Comment 25, Thursday, November 1st 2007 02:48:40 PM

Clemson Chris

:
Fabulous Game!! Great graphics, but I actually think it was a little too easy... the concept gets a 10, the graphics get a 10, the game play, I'd give a 7.....but figuring out the number from the maze....that was a little too farfetched and difficult to figure out, I think, but this really was enjoyable.

Comment 26, Thursday, November 1st 2007 02:55:25 PM

Stinkzilla

:
Neat game... I just loved
SPOILER: (click box to reveal/hide)
only being able to do certain things depending on my own size. The tube code was rather difficult to read... to me, it looked too much like 5751.

I liked the music, too... it wasn't as annoying as repeating background loops tend to be.

Comment 27, Thursday, November 1st 2007 04:18:52 PM

Angela

:
the shrinking and growing takes up a lot of time, a shame, i think, but then again, i am very impatient

Comment 28, Thursday, November 1st 2007 04:47:05 PM

Meepo

:
Hooray! first game i completed without using a walkthrough.

Comment 29, Thursday, November 1st 2007 05:26:52 PM

Paint

:
That part with the gerbil and "Do I see a 4 digit number here?" is REALLY stretching it, it took me like 10 minutes to figure out wtf it was talking about.

Other than that, nice game.

Comment 30, Thursday, November 1st 2007 06:45:59 PM

Henry Killinger

:
Definitely a well made game, though definitely a bit short. I think they could have played with the idea of shrinking/enbiggening a bit more though, like have the large version alter the smaller version's environment, or allow the smaller version to reach otherwise inaccessible areas. Right now being smaller doesn't really add much more; the rooms in the box could have been normal-sized rooms. Otherwise, fun game.

Comment 31, Thursday, November 1st 2007 08:42:00 PM

Claire

:
I did that totally unaided. Go me!!!

Comment 32, Friday, November 2nd 2007 01:10:22 AM

Andiar

:
Oh i didn't like that background music atall - and no way to switch it off. nice concept though.

Comment 33, Friday, November 2nd 2007 02:18:25 AM

Avek

:
whoot!

no walkthrough! ^^ Wow, this is much easier comparing to devilishly difficult first game. But both of them are very good! Go me!

Comment 34, Friday, November 2nd 2007 02:25:49 AM

Oo

:
well i got out with no help, but that maze code was a pig- spent ages on the code room with trial and error to find out what it was

Comment 35, Friday, November 2nd 2007 12:03:11 PM

Girlyoda

:
I didn't see any number in the maze screen. Even after I read the walkthru and went back, I didn't see any numbers. ah well. Got the rest on my own except for the numbers.

Comment 36, Saturday, November 3rd 2007 03:59:30 PM

Aaargh

:
Anyone else having trouble opening this game? The progress bar just seems to stick about 20% from the end ...

Comment 37, Sunday, November 4th 2007 05:32:29 PM

Jordan

:
First!!!1

Comment 38, Tuesday, November 13th 2007 06:02:16 PM

Comments Closed

Sorry, but comments are now closed for "Cube Core".

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