Submachine: Future Loop Foundation
Hot off the press from Murtaugh is the absolutely excellent news that a new point'n'click game, "Submachine: Future Loop Foundation", the latest in his Submachine Series, has been released today. Here's the official game description, since I'm too eager to get off and play to write up my own:

In Submachine FLF (Future Loop Foundation) you find yourself locked in a padded room with only an ancient tape player at your feet. From this strange beginning unfolds an amazing mystery that you can solve in a world where memories are the key to the past, present, and future!

Who are you, and why can't you remember how you got here? Who is the Future Loop Foundation? What do they want, and why are they holding you prisoner? Play Submachine FLF and solve the riddle for yourself!

[subbed and created by Murtaugh].

Entry 2695, Wednesday, June 6th 2007, Filed In Games
Rating(59%)

The 144 comments on 'Submachine: Future Loop Foundation' span more than one page, use the links below to see them all by page:

[1], [2] & [3].

Merc

:
1st!

Comment 1, Wednesday, June 6th 2007 08:46:35 AM

Tze

:
No pic??

Comment 2, Wednesday, June 6th 2007 08:48:02 AM

Jas

:
@ merc, no imagination?

Comment 3, Wednesday, June 6th 2007 08:49:57 AM

PB

:
third! off to play now

Comment 4, Wednesday, June 6th 2007 08:50:06 AM

Graeme

:
Tze: Pic added :)

Comment 5, Wednesday, June 6th 2007 08:51:23 AM

Jas

:
Is there any way of getting a bigger screen to play on?

Comment 6, Wednesday, June 6th 2007 08:52:33 AM

Lethe

:
Did I do something wrong, or is the game incredibly short?

Comment 7, Wednesday, June 6th 2007 08:52:58 AM

Jas

:
love the usual Dr Zues graphics

Comment 8, Wednesday, June 6th 2007 08:53:56 AM

Jas

:

SPOILER: (click box to reveal/hide)
around the back of the cell is a knife...slash the walls for a
SPOILER: (click box to reveal/hide)
key card

Comment 9, Wednesday, June 6th 2007 08:57:15 AM

Rora

:
eee! i love it so far..so imaginative :)

Comment 10, Wednesday, June 6th 2007 09:00:21 AM

Jas

:
I got the
SPOILER: (click box to reveal/hide)
slide, and tried to view it on the lamp, but no luck
SPOILER: (click box to reveal/hide)
what is the spacehopper for?
SPOILER: (click box to reveal/hide)
there are odd markings on the wall opposite the opening in the bottom chamber
then I am stuck

Comment 11, Wednesday, June 6th 2007 09:08:48 AM

PB

:
whoa. disappointingly short game

Comment 12, Wednesday, June 6th 2007 09:11:21 AM

Dogberry

:
Oh I am so disappointed! I love the sub games but this one was waaaaaayy too short.

Comment 13, Wednesday, June 6th 2007 09:11:29 AM

Jas

:
mini wogger syle? I hope it doesn't go that way

Comment 14, Wednesday, June 6th 2007 09:12:39 AM

Jas

:
Have you submitted the walkthrough...they are waiting for the first person to finish

Comment 15, Wednesday, June 6th 2007 09:14:48 AM

Rora

:
ok ive entered in like two of the codes...but what do i do with the reel?

Comment 16, Wednesday, June 6th 2007 09:15:39 AM

Di

:

SPOILER: (click box to reveal/hide)
I transfereed to another place a house

and stuck

Comment 17, Wednesday, June 6th 2007 09:16:54 AM

Jas

:
Where did you enter the codes?

Comment 18, Wednesday, June 6th 2007 09:17:14 AM

Jas

:
If you want to play full screen, the download is reasonably short.

Comment 19, Wednesday, June 6th 2007 09:17:47 AM

Murtaugh

:
> Comment By Jas
> mini wogger syle? I hope it doesn't go that way

no, dont worry....

Comment 20, Wednesday, June 6th 2007 09:19:00 AM

Rora

:
did you find your way through the picture?

Comment 21, Wednesday, June 6th 2007 09:19:05 AM

Rora

:
*waves to Murtagh! Hi great game!...still looking where to put the reel

Comment 22, Wednesday, June 6th 2007 09:20:02 AM

Camecha

:
Ok you got me, I cant do a thing and have pixel hunted the whole page, no knife!

Comment 23, Wednesday, June 6th 2007 09:20:43 AM

Andy

:
Hi, iv got as far as getting the reel, I seem to have done most things in the house. Iv put the correct symbol in for the music thing, does it just play u music or is there something else to do here? What is the code for the digital keypad at the far right of the top floor and where the bloody hell does this reel go!

Comment 24, Wednesday, June 6th 2007 09:22:28 AM

Chocoholic

:
can any1 help me? i dont know wot to do. nothing seems to work.(i havent done anything yet)

Comment 25, Wednesday, June 6th 2007 09:22:39 AM

Rora

:
Camecha

SPOILER: (click box to reveal/hide)
the knife is outside the door you have to click the ledge on the left of the keycard slot and the knife should be there

Comment 26, Wednesday, June 6th 2007 09:23:00 AM

Jas

:
Knife
SPOILER: (click box to reveal/hide)
when you come out of the cell, turn left and it is on the floor

Comment 27, Wednesday, June 6th 2007 09:23:26 AM

Camecha

:
Ta Rora, but I cant get the door open!

Comment 28, Wednesday, June 6th 2007 09:23:58 AM

Rora

:
Im at the same point as you Andy...the numbers on the floor must mean something for the red box

Comment 29, Wednesday, June 6th 2007 09:24:04 AM

Camecha

:
Ahh the power of posting, found that tiny weeny insy bitsy little pixel!

Comment 30, Wednesday, June 6th 2007 09:24:39 AM

Di

:
I have entered the correct codes and listen to the tone! I could not find where to use the reel too
are the papers on the floor useful?

Comment 31, Wednesday, June 6th 2007 09:25:06 AM

Rora

:
The Key


SPOILER: (click box to reveal/hide)
the key comes through the door when you click the string near the record thing</spopiler>

Comment 32, Wednesday, June 6th 2007 09:25:16 AM

Purdey

:
please help me, i can't do nothing, no knife, no open door, nothing

Comment 33, Wednesday, June 6th 2007 09:25:21 AM

Taneesha

:
I can't even turnaround; is that normal? Tried it in Firefox and Explorer. Hate it when games do that to you.

Comment 34, Wednesday, June 6th 2007 09:26:36 AM

Rora

:
Its funny how the screenshot for the game shows exactly how to get out!:)

Comment 35, Wednesday, June 6th 2007 09:26:48 AM

Jas

:
Oh for pete's sake
SPOILER: (click box to reveal/hide)
I didn't realise that you could go left and right, not just up and down...what a cretin

Comment 36, Wednesday, June 6th 2007 09:26:55 AM

Andy

:
I think the reel may go on the machine that was in the very first room we we're in, but any ideas how to stop the thing spinning and change the reels? maybe we do need to enter the code for the red box first? arghh, help!

Comment 37, Wednesday, June 6th 2007 09:27:06 AM

Pinkriddler

:
I love the submachine games, but on this occasion I didn't need any help, and found it a little short. Thumbs up though, I thoroughly enjoyed it. However if it means that I have to wait a loooooong time for a submachine game that takes me a day to complete, and has me tearing out my hair in frustration, then it'll be well worth the wait.

Comment 38, Wednesday, June 6th 2007 09:27:49 AM

Di

:
and the red baloon... I did not use it too
what is the pixel

Comment 39, Wednesday, June 6th 2007 09:27:52 AM

Tze

:
Thanks, Graeme!

Comment 40, Wednesday, June 6th 2007 09:29:05 AM

Rora

:
You mind helping us out here then Pinkriddler?

Comment 41, Wednesday, June 6th 2007 09:29:22 AM

Taneesha

:
no matter, the power of posting did it again! Am into the next fase.

Comment 42, Wednesday, June 6th 2007 09:31:20 AM

Di

:
there is small red thing next to bed... I cant take it, is it something

Comment 43, Wednesday, June 6th 2007 09:31:54 AM

PlaY

:
where do you find a reel?

Comment 44, Wednesday, June 6th 2007 09:32:51 AM

Jas

:
Finished. excellent, not as short as some people made out.
And only one key to find.

Comment 45, Wednesday, June 6th 2007 09:36:21 AM

Sweetcorn

:
Hm... alright...
What do you enter in the panel in the house?

SPOILER: (click box to reveal/hide)
7902, 1581, or 4551?

or none of them? and if you do how do you activate it or what is supposed to happen?

Comment 46, Wednesday, June 6th 2007 09:36:33 AM

PlaY

:
help! I've got music on the headphones, got a three digit number, entered it... now what? Where is that reel everybody is talking about? What is the 4 digit code? (the year of the picture maybe?)

Comment 47, Wednesday, June 6th 2007 09:38:14 AM

Rora

:
Reel


SPOILER: (click box to reveal/hide)
enter the code from the wall from the first area you were in and (other dimension)put into the first room in the basement and you'll get the reel

Comment 48, Wednesday, June 6th 2007 09:38:16 AM

Jas

:
@ sweetcorn : your own number

Comment 49, Wednesday, June 6th 2007 09:38:33 AM

Sweetcorn

:
And while I'm on it: where do I find the 3 digit code for the other panel?
Help!

Comment 50, Wednesday, June 6th 2007 09:39:02 AM

The 144 comments on 'Submachine: Future Loop Foundation' span more than one page, use the links below to see them all by page:

[1], [2] & [3].

Comments Closed

Sorry, but comments are now closed for "Submachine: Future Loop Foundation".

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