Somnium Orbis
If you like your point'n'click games with a large side order of weirdness then Somnium Orbis is for you. As you scratch your head and say "what the... ?" though, there are some great graphics to look at, and sound is none too bad either [subbed by Supernova].

Entry 1940, Saturday, May 27th 2006, Filed In Games
Rating(51%)

The 57 comments on 'Somnium Orbis' span more than one page, use the links below to see them all by page:

[1] & [2].

Vacklay

:
FIRST?

Comment 1, Saturday, May 27th 2006 03:41:00 PM

Lulaluuu

:
2nd!

Comment 2, Saturday, May 27th 2006 03:45:00 PM

Lulaluuu

:
I don't know what to do

Comment 3, Saturday, May 27th 2006 03:48:00 PM

Vacklay

:
HUZZAH! My first first ever! Must be because Graeme's on my side of the pond now :-)

Short game, but still amusing.

Comment 4, Saturday, May 27th 2006 03:51:00 PM

KB

:

SPOILER: (click box to reveal/hide)
move the mouse around to make the wind blow out the candle

Comment 5, Saturday, May 27th 2006 03:52:00 PM

Riff

:
I dont get the second screen
SPOILER: (click box to reveal/hide)
all I can do is get rid of the shadows but that keeps killing me!

Comment 6, Saturday, May 27th 2006 04:02:00 PM

Jawbraker

:
not sure

Comment 7, Saturday, May 27th 2006 04:14:00 PM

Sassymom08

:
Does anyone know if there is anything past the second screen? Or am I playing this wrong by getting rid of the nasty shadow's? LOL

Comment 8, Saturday, May 27th 2006 04:56:00 PM

Christal

:
i only got 2 screens too, must be it! reminds me of the peter pan game

Comment 9, Saturday, May 27th 2006 05:02:00 PM

Chief

:
Thats it? Two screens? Thats a shame, there was a lot of potential there.

Comment 10, Saturday, May 27th 2006 05:17:00 PM

James

:
there STILL is a lot of potential...don't be so negative

Comment 11, Saturday, May 27th 2006 06:01:00 PM

Geertje68

:
wtf :-(

Comment 12, Saturday, May 27th 2006 06:16:00 PM

Nanda

:
Desapointing...

Comment 13, Saturday, May 27th 2006 06:21:00 PM

Junebug67831

:
lame lame lame lame lame...

but I liked the graphics : )

Comment 14, Saturday, May 27th 2006 07:00:00 PM

Liz

:
ok so some one tell me what is the secret to getting rid of the shadow things!!??

Comment 15, Saturday, May 27th 2006 07:25:00 PM

NosferatU

:
very cool graphics, but too short... :(

Comment 16, Saturday, May 27th 2006 07:28:00 PM

Tatalia

:
Kind of point less with it being too short and no ending.


SPOILER: (click box to reveal/hide)
Level one
move mouse fast to have the wind blow out the candle.

Level two
click on shadows and hold to have them disappear. continue to click on shadows until all shadows disappear.

Comment 17, Saturday, May 27th 2006 10:08:00 PM

Myira

:
i wish there was more to this game.....:(

Comment 18, Saturday, May 27th 2006 10:51:00 PM

Jade

:
I click on the shadows so they disappear.

By the last ones I loose...........??? So you will never get through the second screen??

Comment 19, Saturday, May 27th 2006 11:10:00 PM

Liz

:
i dont get it is there any way to get past the 2nd level


SPOILER: (click box to reveal/hide)
i got the candle out in the 1st level but how do you kill the shadows?

Comment 20, Saturday, May 27th 2006 11:14:00 PM

Dan

:
I try a lot of time for the shadows, but when they left 3 or 4 of them, a black hole appear :(

Comment 21, Sunday, May 28th 2006 12:26:00 AM

Boojum

:
I love this game. I certainly hope more levels will be made soon.

Comment 22, Sunday, May 28th 2006 04:39:00 AM

Chelli

:
er... maybe you're supposed to get rid of them in order?

Comment 23, Sunday, May 28th 2006 05:21:00 AM

Joel Hook

:
First time poster! Ive been watching this site for awhile and never posted. Great site Greame! That above game has me wondering what the creator of the game was on...

Comment 24, Sunday, May 28th 2006 10:53:00 AM

NoMiE

:
wow, i completed a random game without the help of anyone.. anyone! ... but i still wander to myself what was going on in the creators head, seemed a bit demonic to me..

Comment 25, Sunday, May 28th 2006 01:21:00 PM

Em

:
Long time player but first time commenting. Interesting, um, game. Spot on about the great graphics and sound, but I found it utterly whack, unsettling, and way too short ;)

Comment 26, Sunday, May 28th 2006 01:40:00 PM

StarWidget

:
For the second screen (not a solution)


HINT: (click box to highlight/fade)
When you sit the mouse over the lighter area, the black hole goes away temporarily. It always comes back and doesn't seem to buy you any time, though. I did notice that while destroying some of the shadows
SPOILER: (click box to reveal/hide)
(hold the left mouse button down over the shadow)
, small orbs of light would go toward the black hole, making it disappear, also.

I don't know if that means you have to do them in order - I haven't found a pattern, yet. I have a feeling there is more to it than just dying on the second screen, though.

Comment 27, Sunday, May 28th 2006 02:25:00 PM

StarWidget

:
Also, in looking for further information about the second scene, I ran across a comment from one of the game's creators <a href="http://jayisgames.com/archives/2006/05/somnium_orbis.php">here.</a>:

Thanks guys for all this feedback. My friend Nathan and I actually heard about the Rockstar Games Upload contest about 2 weeks before its deadline. So what was uploaded was the best we could get up before that time.

We have actually created a website (http://www.somniumorbis.com) for this project as we do have extensive plans for working on it. We have already recorded the audio for five scenes and have plans to go back and revisit the issues your members have brought up in this message board (since these were complaints we had ourselves).

Thanks again for the positive feedback. Nate and I are trying to find some interesting locations to take some surreal pics for our next scenes and then screw with them some more in Photoshop.

We do hope to make this a little "smarter" as we have already planned several things we could do, but just did not have the time to get them into this contest.

Thanks again for the kind words.

- Peter Schmalfeldt

It was posted today. Thought you would like to hear there will be more in the future. I suppose we should keep our eyes on this one. (Though, I would love to hear if anyone got a different ending for the second scene other than being engulfed by the black hole. I'm not a fan of losing.) :)

Comment 28, Sunday, May 28th 2006 02:40:00 PM

Nats

:
That was wayyyyyyyy to easy and to short
but quite a good game if it was longer

Comment 29, Sunday, May 28th 2006 02:49:00 PM

Supernova

:
Yay, finally something was subbed by me! Anyway, I think there are only two levels, but I am waiting to be proved wrong...

Comment 30, Sunday, May 28th 2006 04:05:00 PM

Powerlite

:
damn that whas to short:( still, nice try :P

Comment 31, Sunday, May 28th 2006 06:56:00 PM

Big Kid

:
I like this one......... looking forward to the updated version....

I also never got rid of all the shadows, but then again, didn't say you had to, just did you want to replay it....

Lets hope we don't have to wait too long for the extended version

Hopefully more games will come out now with realistic graphics etc as does enhance the enjoyment!

Comment 32, Sunday, May 28th 2006 07:37:00 PM

D00d

:
fish pie dont y'all wana die????? this game was wack

Comment 33, Sunday, May 28th 2006 07:42:00 PM

Joel Hook

:

HINT: (click box to highlight/fade)
I found that on the 2nd bit the blackness dosn't apear until your hover your cursor over the people. If you move it away it goes. For every person you get rid of, the light grows bigger. If you don't do anything beads of light will drift to the light

Comment 34, Sunday, May 28th 2006 07:42:00 PM

D00d

:

HINT: (click box to highlight/fade)
What the hells a hint?

Comment 35, Sunday, May 28th 2006 07:44:00 PM

Supernova

:
D00d, a hint is something that helps you with the game, without spoiling it (that's what a spoiler is for). A hint would be, say, a tip to help you get past a particular level of a game. A spoiler would be a cheat allowing you to immediately skip the level without playing it.

Comment 36, Sunday, May 28th 2006 09:11:00 PM

Heather

:
. . . short . . . but good! I hope they get more screens on it soon!

Comment 37, Sunday, May 28th 2006 10:25:00 PM

Guy

:
I wish it was longer

Comment 38, Monday, May 29th 2006 03:20:00 PM

Bestia

:
i'm in love with this!!!!!!

it's ADORABLE!!!!!!!!!

despite the fact that it's super short. i play it again and again :)~~

Comment 39, Monday, May 29th 2006 06:09:00 PM

Jorjannw

:
Well now, thats an odd little game... in honor of your visit to our side of the pond Graeme???

Comment 40, Monday, May 29th 2006 11:00:00 PM

Myst

:
well I found this in the second part:

Everyones right about clicking the shadows but if you hold click a shadow it gets sucked into the black hole, now hold click on the hole and it dissapears, vaporise another ghost and it will turn back the hole, click hold on the hole and only the pink cloud grows, but at a point you can't click away the hole anymore so ... :s haven't figured that out

Comment 41, Wednesday, May 31st 2006 07:15:00 PM

None

:
something weird happened after the second level and it wasnt a replay screen....

Comment 42, Wednesday, May 31st 2006 09:47:00 PM

Teardrop

:
What? What happened?

Comment 43, Thursday, June 1st 2006 07:53:00 AM

Hikaru_Shindo_2

:
Ah! The suspense! It's been too days! Tell us! TT__TT

Comment 44, Friday, June 2nd 2006 04:39:00 PM

Unknown

:
i beat lvl two!!!!!!

Comment 45, Saturday, June 3rd 2006 04:35:00 AM

JonB

:
I beat level 2 doesn't help :P a walkthrough/ hints would be nice...

Comment 46, Sunday, June 4th 2006 09:32:00 AM

Peter Schmalfeldt

:
Hello All,

Peter Schmalfeldt here. I have to admit this is great reading all of this stuff. When Nate and I made this game, we never thought about this aspect of it. I am so tempted to answer all your question, like is there only two levels, whats the deal with the zombie level etc... But that would ruin the fun now wouldn't it ;)

I do say that it has gotten Nate and I motivated to finish this thing. We have so much stuff thought of to do for it, its just finding to to actually do it.

Our complete "game" or what I would call "experience" since there is not much of a game to it, actually does have an overall connectivity to it. So what seems random right now is because we only completed about 1/10 of what we wanted before the contest deadline drew near.

So thank you all for your comments and complaints. I can agree with most of them.

- Peter Schmalfeldt

Comment 47, Wednesday, June 7th 2006 08:29:00 AM

Big Kid

:
I think is really nice that the people who made this game/experience have taken the time to come on here read and post a reply!.....

Looking forward to seeing the next installment! :)

Great work Peter & Nate!

Comment 48, Wednesday, June 7th 2006 08:49:00 AM

Mr Pond

:
Holy CPU cycles Batman; all that processing in the first screen so you can sweep the leaves together against wind and gravity and the solution is just to wave the mouse about to blow out the candle? I was expecting something more like the leaves to self-assemble or something. Not much point in playing 10% of something.

Comment 49, Thursday, June 8th 2006 03:07:00 PM

Wolfy

:
That was actually kind of scary. The music was morbid and creepy and the zombies were very scary in that we can't really see all of them, but we know they're there sort of way. Great game, I would love to see more from it!

Comment 50, Monday, June 12th 2006 03:27:00 AM

The 57 comments on 'Somnium Orbis' span more than one page, use the links below to see them all by page:

[1] & [2].

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