Esc-01 in a manic attempt to escape, the game sounds like a soundboard of door and drawer sound effects [subbed by subzero].
Escape From A Room With A Vase features a vase, in a room. The idea of the game is to escape from the room. Much more than this is unclear. How did you get into the room? We don't know. Maybe your vase collection was one short and walking passed the room this one caught your eye. As you entered room, reaching for the delicious vase, the door then swung shut, trapping you with the evil vase. At that point you suddenly remembered: you don't collect vases, you are allergic to vases. You're always getting those two mixed up. Now you must escape from the room before the vase stings you and you go into anaphylactic shock [subbed by f00].
Past" with the aide of a magic magnifying glass, which lets you see back in time, an ability which, it turns out, and Sherlock Holmes will testify, is a huge bonus in helping you to escape the room [subbed by subzero & f00].
Cool Puzzle Escape, oh yeah - *nice*, but the puzzles are just your same old normal gamershood puzzles, which you've seen a million times before. Some gamers will like that, some adventurers will hate it, but either way it's most decidedly not cool [subbed by anon].
Escape From Closed Apartment", its way more difficult than the first attempt from the same game maker, "Escape From Open Apartment", in which you woke up in a strange apartment with an open door in front of you, and the only way to fail the game was to carefully not touch the mouse and to simply stare at the screen wishing you could escape... [subbed by anon].
Atlantis), at least future generations will be able to have a point'n'click adventure around it, as in Water Temple 1, even if its original purpose has been forgotten forever. Just remember to include plenty of puzzles during the construction phase [subbed by fiona].
On-Sen [subbed by f00].
Asylum Rehash is larger than your average spooky adventure set in an abandoned asylum [subbed by Selfdefiant].
School Adventure Escape is a little like if you went to high school with Bruce & Jason and all the lessons involved side arms, blades or explosives. The school doesn't have a caretaker, it has a quartermaster, and the cafeteria only serves poison (much like any school). So quite possibly I should skip playing this game and watch The Expendables... again [subbed by f00 & charlie].
Memory Projections can be useful if you are forgetful, but I don't remember why [subbed by charlie].