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Hunting vigorously through the lazylaces archives for "point'n'click" unearthed the following results...

Biology Lab Escape
All that time you invested during high school dreaming up ways to escape the science labs finally pays off in Biology Lab Escape. Who would have thought that all your life experiences so far were actually just training exercises for playing point'n'click games? Oh well, at least it explains all the looking under/in wastepaper baskets you've been doing anyway... [subbed by memph78, Mystery & Doc].

Entry 3625, Monday, January 12th 2009, Filed In Games
Rating(28%)Comments(12)

SSSG: Escape
SSSG: Escape makes me wish I had a roaring log fire next to my computer desk. I really feel like I'm missing out. I could toast marshmallows whilst I worked. Hmmmm... marshmallows... [subbed by Mystery & Cyberjar88].

Entry 3624, Thursday, January 8th 2009, Filed In Games
Rating(58%)Comments(87)

The Next Day
I can only assume you are trying to escape the muzak, even if it does have a catchy beat (oh yeah! get down!), in The Next Day, because otherwise you must be trying to escape cake, which makes no sense whatsoever [subbed by zodiac].

Entry 3623, Wednesday, January 7th 2009, Filed In Games
Rating(34%)Comments(43)

Time Escape
In a tardis-like fashion Time Escape fits a big adventure into a small space. And it involves time. And it takes a while to load which The Doctor always used to moan about too. It is not, however, painted blue [subbed by Mystery & Cyberjar88 ].

Entry 3622, Tuesday, January 6th 2009, Filed In Games
Rating(71%)Comments(71)

Three Cats' Oisisou Home
Three Cats' Oisisou Home features some special feline moves that I think I may have seen somewhere before... [subbed by Cyberjar88].

Entry 3621, Tuesday, January 6th 2009, Filed In Games
Rating(37%)Comments(49)

-Escape- (Trapped 3)
Oh dear. The start to -Escape- (Trapped 3) (see also 1 & 2) is very serious stuff (poor Mickey), but all some devilish imp in my head will let me do is sing a one hit wonder tune from the 80s to myself... I'm not doing the dance though, that wouldn't be pretty... [subbed by Myuhinny, Pufje & Lady Twis].

Entry 3619, Monday, January 5th 2009, Filed In Games
Rating(60%)Comments(53)

Serendipity In 2D
In Serendipity In 2D you choose a point'n'click path to either saving lives, taking lives or finding love. All of which is a bit heavy for a Saturday morning if you ask me. I was just wondering what cartoons to watch whilst I munched on my Lucky Charms [subbed by dickie].

Entry 3615, Saturday, January 3rd 2009, Filed In Games
Rating(43%)Comments(17)

Dona Room 4
Dona Room 4 has a curious lack of kebabs... [subbed by Cyberjar88].

Entry 3614, Friday, January 2nd 2009, Filed In Games
Rating(18%)Comments(48)

Strawberry Plus
If I were to pick my favorite kind of berry I'd probably settle on the Raspberry. Although some days, if the mood took me, I might say the Blueberry. One thing I can say for sure though, whatever my fruity preferences on any given day, it won't stop me playing Strawberry Plus. Well, unless I were to go crazy and start pining for the Gooseberry, then I wouldn't want to be involved with any other kind of berry, but I don't see that happening unless there's a hefty wager involved [subbed by Mystery & His Dudeness].

Entry 3613, Friday, January 2nd 2009, Filed In Games
Rating(53%)Comments(49)

Sweet Potato Room Escape
In Sweet Potato Room Escape you must escape the mental image that the sweet potatoes look like pink turds. Although I do believe this to be impossible (and somewhat disgusting, *shiver*) [subbed by Mystery & His Dudeness].

Entry 3612, Friday, January 2nd 2009, Filed In Games
Rating(41%)Comments(26)

New Year Of Nomu
By my twisted methodology of typographic letter trans-positioning, linking to the game "New Year Of Nomu", also allows me to include a reference to the infamous "Numa Numa", thus ensuring that my New Year's Resolution not to sing that damn song to myself this year is already spoiled [subbed by Mystery].

Entry 3610, Thursday, January 1st 2009, Filed In Games
Rating(22%)Comments(15)

The Little Match Girl
Back in the olden days, before they made matches that actually lit, and they were just inert wooden twigs that served no real purpose, playing with matches was safe even for the youngest of children, hence the concept of "The Little Match Girl" was not unusual. Today, of course, things have moved on, and arming a small girl with fiery death sticks is an alarming and bizarre one. Remember kids - don't play with matches. Not outside of point'n'click games at least [subbed by myuhinny & Misty].

Entry 3609, Thursday, January 1st 2009, Filed In Games
Rating(78%)Comments(37)

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